A Review From Daniel Barroso
Where do I even begin? This movie had it all. It had the romance, the tears, the laughs, the action that the fans so much want, and deserve. For those that may have not seen it yet, or don’t know much about it: the movie begins with something that is a prequel to the entire Dragon Ball anime.
This reboots/retcons the Bardock movie, and Broly’s origin as well. The movie does this so well by showing a different side to Bardock, they finally show his soft side. He shows affection for his wife and kids. Which is interesting character development on his side because Saiyans aren’t known to really show affection to their loved ones.
However this movie did seem like it was all about the character development since Broly actually has a far more meaningful and redeeming story, because for once he just isn’t screaming “Kakarot!!!”
Dragon Ball Super: Broly not only reintroduces a fan favorite character but introduces a few other memorable characters along the way. And if you think this movie is all about Goku and Vegeta well…you’re entirely wrong because this movie is all about Broly, and how is a misunderstood giant, made into a fighting machine by his cruel dad Paragus.
My only issue/ critique about this movie is that after the prologue this movie had a bit of pacing issues right up until the part where the real fighting begins, when Vegeta and Broly start squaring off.
One of my favorite things from this movie is that the animation was absolutely breathtaking. It was so beautifully animated that the entire thing looked so fluid, and kept up with the fast speed battle scenes. Another great thing is that whenever there was a different transformation in the film the animation was tweaked, and evolved to look far greater.
Overall this movie was everything I had hoped for and even more. The ending did hint that with depending on the success of this movie there would be a few sequels to come.
My rating for this movie have to be 6.5 dragon balls out of 7.
A Review from Chris Franey
The conclusion has come and we can see Matt on the other side…of what? We will get to that. So this is the miniseries that takes us from Charles Soule’s (fantastic) run to the new Chip Zdarsky & Marco Checchetto’s era on DD. It did the job and then some! Sometimes this minis can just get glossed over and I’m sure ol’ Hornhead fans bought it out of loyalty, but this was a great bridge from death to whatever DD faces next.
Jed MacKay and his stable of artists: Danilo S. Beyruth, Stefano Landini, Iban Coello, and Paolo Villanelli gave justice to Matt Murdock during this transition from coma, to bedridden, to out the window. Kyle Hotz had some amazing poster worthy covers to treat our eyes, especially this last one really showcasing Matt’s Catholicism. Jed gave the man without fear some inner demons that put the fear and pain back in his life. I liked the physical/mental representations of fear and pain being in Matt’s costumes and how they would come to terrorize him and berate him back down.
I like how Jed used Matt’s father as a great source of inspiration for what pain can be used for, “Pain keeps us going.” That is a great mantra especially considering the beating a hero takes, and Matt fights in the streets. This was refreshing and very honest in my opinion as with an ageing body you don’t mind pain, but fear of re injury does stop us from being the swashbuckler that we once were. Nothing can stop you in your tracks like chronic pain and feeling of “uh oh,” but I like how Jed uses Matt’s father and the old stubborn Murdock pride to push forward and make it happen. This is a great mini-series that will inspire you to take that step after being knocked down.
To be very honest with you I bought this mini out of respect for DD and to keep my collection complete, but I was very surprised with the masterpiece that Jed and company delivered to us all. If you missed out, then go back and get the back issues or buy the upcoming trade. This ended on a great note and took a broken Daredevil and pushed him out the window. I give this issue 5 out of 5 painkillers and enjoyed it’s inspiring message on how to keep pain and fear at bay. Read on and Excelsior!
A Review From Chris Franey
So we are at the vertex of this Crisis and the tensions are high. This issue is brought to you by Tom King with words and Clay Mann on art…right away that big splash page with the credits is Eisner perfect (yes both for the Artist and the award). Do yourself a favor and absorb this page as much as you can, from the wall paper to the body language to the hidden message (now you’ll know why it is an Eisner title page). The best part of the page is Blue and Gold! Yes as they are in their glorious inaction having pizza and watching tv, its fantastic.
I’m going to sing a lot of praise for the art on this as we all have our tastes and some artist just come to mind when you think of a hero. When I think of Superman I visualize Dan Jurgens and how he drew him, recently I’ve come to enjoy my heroes being drawn by Brett Booth, don’t forget George Perez. Clay Mann is an artist that is showing us some museum quality art and it is Crisis worthy.
Now of course we have a mystery going on and teams set, Blue & Gold who will probably clash with Harley Quinn and Batgirl; who the latter are making quite a great team as well. I’m loving their dynamic and honest banter. Quinn is learning a lot about the business and I’m sure Barbara is have some internal moments dealing with a Joker Family member.
The best part of this issue is the fact that the Justice League, more specifically the Trinity, must come forward with the existence of Sanctuary and what it does for heroes. I like Tom’s words as Superman and letting us know that it is ok to be rattled by what has happened to us and what can potentially be scarring memories. I would recommend that when you read this issue read it as it was given, then read it again with just Superman’s speech, then again with the just the dialogues around it, I’m sure you’ll come out better for it and maybe even discover some clues or great insights.
I’ve been enjoying this Crisis and I like the idea of mental health being something to be explored. I can’t wait till more clues come and of course the conclusion. This issue was great continuing the momentum from the last issue public reveal and has lots of eye candy in the form of other heroes and characters hearing about Sanctuary and what it’s mission is. I would give this issue 4 out of 5 Skeets, only because I would hope more reveals, but then again Tom King does play it close to the chest. Read on and Excelsior!
A Review From Hidai Moya
This game offers a stark contrast to the overwhelming amount of multiplayer “First Person Shooter” titles out on the market.
A non arcade, tactic based, realistic, battle royale simulator that is incredibly unforgiving & requires a hard learning curve to master. It is by it’s very nature not for everyone. Traditional FPS skills will not easily transfer over since its mechanics are designed to favor more precise gun-play combat than the “pray & spray” habits usually employed.
The best compliment I can give to it is that it, more than any FPS game I’ve played, fulfills that old war adage of long boring silence punctuated by moments of sheer terror. I’ve felt genuine fear creeping through buildings & looking both ways before I go somewhere not knowing if someone is about to kill me. It’s unpredictable nature is what makes it fun to come back to.